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RSVP-Index

01/09 07/2024

(Work in progress)

RSVP is an association of independent initiatives from the field of design and related disciplines. Artifacts from their events are collected and archived on an online platform. By coming together in one place, the initiatives form new connections and increase each other's visibility.

The online platform serves as an interface between the initiatives, the performers and the viewers. Initiatives announce, stream and archive events. Artifacts such as recordings, photo documentation, poster designs, presentations, information about the performers, contact details of all those involved, etc. are collected so that the performers’ impulses continue to have an impact even after the events have ended.

(RSVP is still in development. Most of the content was added for exemplary purposes and is not authorized by the initiatives. Hence I would ask you not to share the website.)

Tools

Next.js, Kirby CMS, InDesign, ITEM

Credits

Content

Various Initiatives

Typeface

Arial, Sweet Fancy Script

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Symbiotic Parasites

01/09 06/2023

A speculative project that investigates the space between buildings and thereby imagines new paths for communities to come together.
Exhibited in ‘This Changes Everything’ of Klasse Kartak at the University of Applied Arts, Vienna.

All renderings have been generated with A.I.

Tools

Three.js, Midjourney, Steel, Fabric

Credits

Concept, Texts, Sculpture, Exhibition Design, AI Renderings

w/ Giuseppe Defilippis

Website

Erik Siemund

Typeface

Neue-Haas Grotesk

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LA-Wien

01/09 08/2023

Reframing an object of authority into a game in public space. LA-Wien is played by two people. One tries to match the extension of the barrier to the changing target extension, which is shown on the screen and communicated by the other person.

'Scherenabsperrgitter' can be found at many seemingly arbitrary places around Vienna. This kind of barrier is designed to create a temporary border. They stop people from entering or leaving a defined space. Their interactive quality, caterpillar-like movement and random distribution in public space make them a perfect readymade toy.

Tools

OpenCV.js, Three.js

Credits

Typeface

'RegularNarrow' by Leon Reeb

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KD—Lounge S17

01/09 02/2022

The visual theme of season 17 "Balance of Perspectives" embodies the initiative's intent to provide a stage to creatives with diverse background from different creative fields. Each performer is symbolized by a shape, loosely connected through a mobile, inspired by Alexander Calder's sculptures. The audience gets to enter a different perspective during each lecture. Animations, spatial mirror posters, merch, jewelry and a 3D-printed mobile incarnate the visual metaphor.

KD—Lounge is a public lecture series about design and its related disciplines. It aims to inspire, educate and entertain by creating a platform to learn from first hand experiences. The series offers creators a stage to express themselves. KD—Lounge is independently organized by students of communication design in Constance, Germany since 2008 and grants an exclusive insight into the current design industry.

Tools

C4D, Redshift, AE, Streaming, 3D-Print

Credits

01-19 3D

w/ Pia Thalmann

01-25 Concept

w/ Leon Reeb, Pia Thalmann

01-25 Organization

w/ Katharina Schönberger, Jil Huss, Pia Thalmann, Leon Reeb

Photos, 3D-Print, Streaming

Erik Siemund

01-19 Typography, Layout, Screen Print

Leon Reeb

02-11 Sound

Felix Steidle

21-26 Analog Photos [18-22]

Ida Kauter

_ Typeface

Diatype

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KD—Lounge S18

01/09 06/2022

The abstract visual subjects in season 18 "Collective Memory" allude to the collective sharing of experiences and events. Public work by the lecturers was used as training data for a GAN, generating an abstract and individualized visualization. By converting the temporal dimension of the latent space walk into a third spatial dimension, the evolving GANs became sculptures, placed and animated in an artificial scene, abstractly described in advance by the lecturers.

Collectively sharing time, space and experiences is one of the core values of KD-Lounge. During a lecture, presenters share their work, thoughts and philosophy. The GAN generated output is a visual metaphor for this space. In analogy to the idea of a collective memory, previous works were curated, recreating the process of conscious remembering and forgetting. The algorithmic processing of training data by the GAN and the subsequent organic-looking result illustrate the evolution of a collective memory.
To access the information printed on the physical posters, the viewer has to photograph the poster using the camera's flash, illuminating the reflective silkscreen ink. Not only does this interaction reveal information, but a memory of the moment is stored
on the user’s device.

KD—Lounge is a public lecture series about design and its related disciplines. It aims to inspire, educate and entertain by creating a platform to learn from first hand experiences. The series offers creators a stage to express themselves. KD—Lounge is independently organized by students of communication design in Constance, Germany since 2008 and grants an exclusive insight into the current design industry.

Tools

RunwayML, C4D, Redshift, AE, Streaming, 3D-Print

Credits

Concept

w/ Pia Thalmann, Leon Reeb, Fine Mangelberger

Organization

w/ Katharina Schönberger, Pia Thalmann, Leon Reeb, Fine Mangelberger

CGI

w/ Pia Thalmann

GAN, Streaming

Erik Siemund

Typography, Layout, Screen Print

Leon Reeb

Sound

Fine Mangelberger

Typeface

Regular Narrow by Leon Reeb, Monsieur la Doulaise

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BKD2-20

01/09 08/2021

A digital exhibition showcasing the works of fellow first year graphic design students. The coldness and brutality of the space (based on König Galerie Berlin) translates feelings concerning the first Covid-19 online-semester.

Tools

Three.js, C4D, Octane

Credits

01-12 Concept, Graphics, Texts

w/ Leon Reeb

Development, CGI

Erik Siemund

06-07 Individuum Medium [06-07]

Leon Reeb

11-12 Urknall [11-12]

w/ Tadeo Berner

_ Typeface

Format Grotesk

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RS-23/24

01/09 03/2023

Report on the time in Amsterdam as an intern at Random Studio.
Printed on 1¼ natural unrefined paper.

Tools

InDesign, Natural Paper

Credits

Typeface

Neue-Haas Grotesk

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UV

01/09 02/2022

Investigating whether cyanotype can be used to translate the digital processes of light-baking and UV mapping into the physical reality. During the cyanotype process, a medium is coated with a light-reactive solution. Areas which are exposed to UV-light develop a blue color, while unexposed areas retain their original color. In this experiment, an object wrapped in a sensitized cloth was exposed to different lighting situations.

3D programs are an attempt to translate physical reality into virtual reality. Fundamentally different methods are used to arrive at a comparable result. Light-baking and UV-mapping, two commonly used methods in 3D programs, are strictly virtual processes. The experiment UV goes the opposite direction, translating said digital methods into physical reality.

Tools

Cyanotype, Photogrammetry, InDesign

Credits

_ Typefaces

Neue Haas Grotesk, EB Garamond

Placeholder

01/09 07/2021

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Tools

Needle, Thread

Credits

_ Workshop Organization

Nadine Wetzel, Mario Nägele

RSVP-Index

07/2024 Platform for independent design initiatives

Symbiotic Parasites

06/2023 Investigating the space between buildings

LA-Wien

08/2023 Reframing an object of authority into a game

KD—Lounge S17

02/2022 Identity for public lecture series

KD—Lounge S18

06/2022 Identity for public lecture series

BKD2-20

08/2021 Virtual exhibition space

RS-23/24

03/2023 Internship report

UV

02/2022 Analog methods of capturing light

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07/2021 Lorem ipsum dolor sit amet

Freelance graphic designer based in Berlin, oscillating between concept, code and cgi.
Open for collaborations and commissions.

hello@eriksiemund.com
@eriksiemund
Features
Education
03/2023 - 07/2023Exchange Semester, Design and Narrative Media, University of Applied Arts Vienna 10/2019 - 07/2024Bachelor Visual Communication Design, HTWG Constance
Experience
08/2024 - presentFreelance, Berlin 09/2022 - 02/2023Intern Experience/Spatial Design, Random Studio, Amsterdam 10/2021 - 09/2022KD—Lounge Public Lecture Series Season 17+18 03/2022 - 04/2022Livestreaming, Design Positionen Lecture Series, Constance 10/2021 - 07/2022Studio Assistance, HTWG, Constance 05/2021Hosting Creative Coding Workshop, HTWG, Constance 03/2019 - 09/2019Junior UI/UX Designer, Q4U GmbH, Bonn 10/2018 - 01/2019Intern Graphic Design, Pomplunspanier GmbH, Berlin 07/2018 - 10/2018Intern UI/UX Design, Q4U GmbH, Bonn
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